Guild Battles & FP Purchase
Two small calculators on one page: the GvG catch-up calculation and the FP purchase.
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Where?
- Menu → GbG&FP
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GvG – Catching Up Points
- In Guild versus Guild (GvG), both guilds collect points over time by capturing sectors. If your guild is behind, you want to know: how many more points per hour do we have to make to catch up in the remaining time?
- GG Points 1 / GG Points 2: The current point standings of both guilds. It doesn't matter which value is "1" and which is "2" – the calculator takes the distance (absolute value).
- Remaining Time: Days (0–10) + hours (0–23) until the end of GvG, set via stepper (+/−).
- Result: Point difference ÷ remaining hours = the additional point rate per hour you need. Example: 12,000 points behind with 5 days + 3 hours remaining → about 98 more points/hour than before.
This lets you say concretely in the guild: "We have to make X more points per hour" – instead of just "we need to catch up".
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FP Purchase
- When you buy FP with coins, the price rises with each additional unit – the cost curve is fixed and only goes up. The calculator knows this curve and calculates in both directions: how many coins a given amount of FP costs or how many FP you get for the given coin amount.
Workflow:
- Cost of Next FP: What the next single FP costs in the game (shown in the purchase overview). This is your starting value.
- FP Mode: Enter an amount of FP → shows the total cost in coins.
- Coins Mode (via toggle): Enter a coin amount → shows how many whole FP you get for it, plus the actual costs.