Guild Battles & FP Purchase

Two small calculators on one page: the GvG catch-up calculation and the FP purchase.

  • Where?
    • Menu → GbG&FP
  • GvG – Catching Up Points
    • In Guild versus Guild (GvG), both guilds collect points over time by capturing sectors. If your guild is behind, you want to know: how many more points per hour do we have to make to catch up in the remaining time?
    • GG Points 1 / GG Points 2: The current point standings of both guilds. It doesn't matter which value is "1" and which is "2" – the calculator takes the distance (absolute value).
    • Remaining Time: Days (0–10) + hours (0–23) until the end of GvG, set via stepper (+/−).
    • Result: Point difference ÷ remaining hours = the additional point rate per hour you need. Example: 12,000 points behind with 5 days + 3 hours remaining → about 98 more points/hour than before.

    This lets you say concretely in the guild: "We have to make X more points per hour" – instead of just "we need to catch up".

  • FP Purchase
    • When you buy FP with coins, the price rises with each additional unit – the cost curve is fixed and only goes up. The calculator knows this curve and calculates in both directions: how many coins a given amount of FP costs or how many FP you get for the given coin amount.

    Workflow:

    • Cost of Next FP: What the next single FP costs in the game (shown in the purchase overview). This is your starting value.
    • FP Mode: Enter an amount of FP → shows the total cost in coins.
    • Coins Mode (via toggle): Enter a coin amount → shows how many whole FP you get for it, plus the actual costs.